Edward A ThomsonBuilding Private Loot Systems with Fair and Verifiable Randomness Using VRFsGenerating loot on a player’s device using VRFsSep 9Sep 9
Edward A ThomsonThe Crypto Angel Investor ChecklistA free checklist to help improve your investment processJul 8Jul 8
Edward A ThomsonWhat Defines a “Web 3 Game,” and Is There a Better Term?Let’s build decentralized gamesMay 22May 22
Edward A ThomsonEconomics in the Age of AI: Are Bot-Run Game Economies the Real Deal?A game economy entirely run by bots can be a real economy.Dec 13, 2023Dec 13, 2023
Edward A ThomsonPlaying for Keeps: How Blockchain Transforms In-App Purchases to OwnershipBlockchain can improve the IAP model by offering enhanced ownershipOct 16, 2023Oct 16, 2023
Edward A ThomsonThe Rational Player’s Dilemma: Justifying the High Price of PassionThe Relative Value of Digital PleasuresSep 27, 2023Sep 27, 2023
Edward A ThomsonKilling Gaming’s Golden Goose: The Ethical Quandaries of In-App PurchasesMore than Coins and Gems: The Real Cost of In-App Purchases in GamingSep 12, 2023Sep 12, 2023
Edward A ThomsonGaming’s Golden Goose: The Allure of In-App PurchasesBehind the Buy: Understanding the Microtransaction Movement in GamingSep 7, 2023Sep 7, 2023
Edward A ThomsonEmergent Currencies in the Gaming Metaverse: Unleashing the Power of Player-Created MoneyAn outline for implementing player-created currenciesApr 8, 2023Apr 8, 2023
Edward A ThomsonMultiple currencies for online gamestl;dr: I propose a 3 currency model to balance online game economiesJan 30, 20231Jan 30, 20231